Ok, I know it isn't much... But this took a little while for me to accomplish as I have had issues coding Heroes into the mod, in the past... However, it took even more time with searching for audio for Wat Tambor. That took me forever, getting it fixed and everything!
But in the end it was all worth it... Wat Tambor and Palpatine are just the first step of heroes. As I do not have character models yet for other heroes, I am going to use place holders (temporary, and credited, place holders) until new models are made. So for the time being, non combat heroes are going to be added into the mod.
And as a note: The CIS will have more heroes that cut prices/boost production/increase credit earnings. This is to make up for the fact that most worlds they control do not have a huge credit incomes. Also, the CIS is made up of major corporations... The Republic has credit incomes from their controlled worlds and the Neutral worlds that still ally themselves with the Republic. Don't worry, there are going to be plenty of combative heroes for the CIS *cough*Cydon Prax*cough*Sev'Rannce Tann*cough*.
So, in addition to this, I have coded in several new planets... And right now, the CIS is gaining more planets as the Republic has too many in their Core Worlds. To get an idea on where I am, I am almost done messing around in the Expansion Region and Mid Rim portions of the Galaxy....
The Galaxy is big, but big enough to house the planets in their proper positions... Also, the planet count is somewhere around 112 right now.... So there are 112 planets (possibly a few more. I need to count again...) currently in the mod.
In other words, work is being done!
![First 2 Heroes]()
Ok, I know it isn't much... But this took a little while for me to accomplish as I have had issues coding Heroes into the mod, in the past... However, it took even more time with searching for audio for Wat Tambor. That took me forever, getting it fixed and everything!
But in the end it was all worth it... Wat Tambor and Palpatine are just the first step of heroes. As I do not have character models yet for other heroes, I am going to use place holders (temporary, and credited, place holders) until new models are made. So for the time being, non combat heroes are going to be added into the mod.
And as a note: The CIS will have more heroes that cut prices/boost production/increase credit earnings. This is to make up for the fact that most worlds they control do not have a huge credit incomes. Also, the CIS is made up of major corporations... The Republic has credit incomes from their controlled worlds and the Neutral worlds that still ally themselves with the Republic. Don't worry, there are going to be plenty of combative heroes for the CIS *cough*Cydon Prax*cough*Sev'Rannce Tann*cough*.
So, in addition to this, I have coded in several new planets... And right now, the CIS is gaining more planets as the Republic has too many in their Core Worlds. To get an idea on where I am, I am almost done messing around in the Expansion Region and Mid Rim portions of the Galaxy....
The Galaxy is big, but big enough to house the planets in their proper positions... Also, the planet count is somewhere around 112 right now.... So there are 112 planets (possibly a few more. I need to count again...) currently in the mod.
In other words, work is being done!